History
Historical Overview, The Swallowing,
The Rescue, The Golden Age of Siyathemba, The Witchking and Mjimfu, The
Dark Ages, The Rise of Milikyunjovu, The Rennaisance, The Empire Today
Culture
Imperial Society, Jurisprudence,
Dress,
Arts,
Languages,
Government,
Clans,
Societies,
Age-grades,
Age-groups,
Calendar,
Land Ownership, Recreational Drugs,Being
Mbantu, Wars and Weapons
Trade: Currencies,
The
Economy, Trade Routes
Technology: Magic
and Technology, Medical, Communication,
Maritime, Martial, Transportation,Agriculture,
Building
and Architechture, Consumer
Religion: Overview
of Kidini, Origins, Cosmology
and Mythology, Masafu ya Kidini, The
Kanisi, Utawa, Uguzi,
The
Ancestors, God of Many Names,
Taboos,
The Saints, The
Legends, The Spirits, The Law,
Hero Societies:
Ryangombe
, Cult Societies (Nyamazimu
- SpiritAnimals), Trade Societies, Witches
and Njama
Regional Variations: Confederacy,
Wakayesa, Wangumbi, Wakomoga
Nonhumans in the Empire: Ancestors
and Spirits, Wajovu -
Elephants, , Wazimwi - Ogres,
Wakonyingo
- Heavenpeople, !Tsharg - the People
who Sit on their Heels, Nyamazimu
- Spirit Animals, Integrating Yrth Races
Kingdoms of Ubantu
Milikyunjovu: Welcome
to Milikyunjovu, the Empire of the Elephant
The Governing of the Empire
Kingdoms and Major Cities
Ameru, Cities:
Ameruji, Bashongom Domains: Udiningwayo,
Kaagwe, Cities:
Mpwagani, Rangiji, Domains: Umugombe and Othamaki
Mbolu, Cities: ,
Boluji, Merumeru, Nchitsela, and Ngani, Domains: Utsima
and Ukayesa
Newara, Cities:
Irigu, Kigesha and Monda, Domains: Ukomoga and Ungumbi
Serangwe, Cities:
Kitonkati, Bashambya, Domains: Kebushanyi
The East: The
Confederacy, Chombaswa (Chombandari), Kabakaswa (Jijimflame), Mshabeleswa,
Other islands, Port Colonies: Amanibandari, Uhuru, Dhahabukwasi,
Mwanbaosamaki
The South: Wasakara Kingdoms
The North: The Umugombe Kingdom, Othamaki,
The
Oregi League
The West: Simbrikhra
Places and Geography
Geographical Overview, MAP
The East: Nyasa Sea, Bay of Chomba, Katigongo
Range, Teeth of Heaven
The West: Ugenji,
Ipori, Borderlands
The North: Gwanyija Jungles, Ulangwa Savannah
The South: Khoinama Steppes, Xang!a
Desert, !!Tane Swamp
Magic
Magic Intro, Utawa
- Preists, Uganga - Sorcery, Umakafa
- Fetish Magic, Usimbwa - Elemental
Magic, Uguzi - Channeling,
Uchawi
- Witchcraft,
Unga - Necromancy, Beads,
Uroyi
- Blackmagic, Ulozi - Book Magic
Peoples
Overview of the Peoples
Waokoka: The Wadiningwayo - tropical
slash and burn horticulturalists, The Walangwa
- semiarid temperate mixed agarian/pastoralists, The Wachomba - sailors
and fishers, The Wakoka - modern pseudofeudalists, The Watsima - lake dwellers
and rivermen, The Wamugombe - tropical dry forest agarians, The Wakayeso
- tropical silvaculturalists, The Wakomoga - tropical agarians, The Wangumbi
- tropical sedentary pastoralists, The Wasakara
- savannah nomadic pastoralists
Heavenpeople: the Wakyonyingo
Pygmies and Others: The Maasai
- warrior pastoralists, The waXuchu
- hunter-gathers within the Empire, The Twafwe
- jungle hunter-gatherers, The geSera in the southern Empire, The
!Tsan - desert hunter-gatherers, the Khoinama
- semiarid pastoralists, The Agogwe -
burrowing agarians in the Empire, The Abatwa
- ant-sized people
Amazimu: Wazimwi
- Ogres, Chiwandrimu - twofaced
Cannibals, Chilube - Halfmen, Irimu
- Shapeshifters: Ingwrimu - Leopardweres, Simbrimu
- Lionpeople, Fisrimu - Hyeanaweres,
Sentient Animals: The !Tsharg
- baboonlike slaves, The Wajovu - psychic
Savanna Elephants, The Wazawu -
Forest Elephants, The Watembo - Pygmy
Elephants, Spiritanimals - Nyamazimu
Variant Births: Albinos,
Twins, Breachbirths
Bestiary
Domesticated Animals: Overview
of Species, Cows, Other
Ruminants, Walangwa
Domesticates, Oryx, Quagga,
Fowls,
Dogs,
Cheetahs,
Apiculture,
Rodent
Control, Parrots,
Monkeys,
Rainbowsnakes,Totempets
Wild Animals: New
Animals, Inanimals, Heavenfigs
Characters
Advantages Old and New, Disadvantages Old and New, Skills Old and New,
Character Types
Character Creation
Career Templates